Background: I've developed a C++ RPC server using protobufs as the IDL. It works great. Thanks for protobufs!
Problem: When a client connects to the RPC server, a seperate thread in the server handles the connection and blocks, waiting for data from the client. My message parsing function for the connection object starts like this: FileInputStream raw_input(fd); //fd is the socket file descriptor CodedInputStream input(&raw_input); uint32 tag = input.ReadTag(); ... This is all fine and dandy except when I want to shutdown the server or connection (not client initiated). The ReadTag (as well as the other Read functions) blocks until data is received but I want it to timeout after a specified amount of time. So in essence a polling read instead of a blocking one. This will allow me to check that the connection is still valid and either re-enter my message parsing function or cleanup and exit. Any ideas on how I can accomplish this? -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To post to this group, send email to proto...@googlegroups.com. To unsubscribe from this group, send email to protobuf+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/protobuf?hl=en.