I initially was try to get Protocol Buffers to work from Java to C++
over sockets.  I am still unsure how to do this but I decided to try
and test to see if I could get a Java to Java version working over
sockets and was successful.  However, I was experiencing a weirdness
which might be causing the error on the C++ side of things.

Below is my code on the server side.  Basically to make a long story
short I thought that closing the stream was causing my C++ code to
fail, so I put a little sleep in there to make sure it was still
connected.  Then when adding the java stuff I left the sleep in.
Basically, the code that receives the data will wait until the stream
is closed before reading the data.  I thought that flushing the data
would cause the data to be sent but that apparently has no effect.  Is
this my implementation or a problem with using the writeTo
function?

public class ProtoWriter {

    public static void main(String[] args) {
        Socket socket;
        ServerSocket serverSocket;
        ObjectOutputStream oos = null;

        serverSocket = new ServerSocket(12345);
        socket = serverSocket.accept();
        oos = new ObjectOutputStream(socket.getOutputStream());

        Measurement measurement = measBuilder.build();
        measurement.writeTo(oos);
        oos.flush();

        TimeUnit.SECONDS.sleep(10);
        oos.close();

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