I have a puzzle for a long time that why a negative int32 must be encoded into 10 bytes instead of 5, 5 bytes of encoded var int has enough bits(5*7=35) to represent a 32 bit value, and packet decoder know it's a int32 so it extract 32 bits outof 5 bytes to restore the int32 precisely, even if it's negtive.So why must protobuf encode negative int32 to 10 bytes? Thank you.
-- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To post to this group, send email to protobuf@googlegroups.com. To unsubscribe from this group, send email to protobuf+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/protobuf?hl=en.