>From https://developers.google.com/protocol-buffers/docs/encoding#types:
If you use int32 or int64 as the type for a negative number, the resulting varint is *always ten bytes long* Per the section's recommendation you should use sint32/sint64 if you expect to have signed values. On Tue, May 8, 2012 at 5:51 AM, bhaskar20001 <[email protected]> wrote: > Hi, > > I want to know how may bytes will be used when Int32 is encoded for > Java library and C++ in case of negative values. > > Is there any difference in number of bytes used for encoding in case > of +ve and -ve values for Java library and C++ library. > > Thanks, > Bhaskar > > -- > You received this message because you are subscribed to the Google Groups > "Protocol Buffers" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/protobuf?hl=en. > > -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/protobuf?hl=en.
