Hi, I am considering to adopt protocol buffer in c++. However, I cannot find there is any performance about it. Here is my situation: the applications are distributed and performance-critical C++ applications. Each application communicates through message by socket. So the message is serialize to a buffer and publish it. Currently memcpy is used for serialization as these messages are just a collection of C++ primitive data type and char array. So I don't know if it is suitable to switch to use protocol buffer. Any suggestion is appreciated!
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