Hi,

I am considering to adopt protocol buffer in c++. However, I cannot find 
there is any performance about it.
Here is my situation: the applications are distributed and 
performance-critical C++ applications. Each application communicates 
through message by socket.
So the message is serialize to a buffer and publish it. Currently memcpy is 
used for serialization as these messages are just a collection of C++ 
primitive data type 
and char array. So I don't know if it is suitable to switch to use protocol 
buffer. Any suggestion is appreciated!

Regards,
Kira

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