Comment #7 on issue 429 by [email protected]: Support ByteBuffer in
CodedInputStream and CodedOutputStream to avoid redundant copies for direct
ByteBuffer.
http://code.google.com/p/protobuf/issues/detail?id=429
This is not fixed. CodedInputStream makes a copy of the entire buffer if
using native buffers, which could be expensive in cases. The title
indicates an issue of "redundant copies" and creating an entire copy of a
ByteBuffer seems like this.
I suppose it could be managed by wrapping the ByteBuffer as an InputStream
like the CodedOutputStream does.
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