Well, not technically a leak because the memory eventually does get deleted on exit, but for my every call to ParseFromArray() I'm seeing a few hundred small allocations which stick around until exit, These add up when I need to call ParseFromArray() >100k times and cause quite a memory surge during runtime. I think the vast majority of protobuf users would never notice this problem.
google::protobuf::ShutdownProtobufLibrary() does not help. Is this a known problem? Is there a way to fully cleanup all temporary memory allocs during runtime? Am I possibly doing something wrong in my implementation? debug code: _CrtMemCheckpoint(&s1); _CrtMemDumpAllObjectsSince(&s1); // no objects, correct bool res = outp.ParseFromArray(outbuf, sz); _CrtMemDumpAllObjectsSince(&s1); // hundreds of small (mainly under 100 byte) objects that survive the destruction of outp. TIA -Rob -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/protobuf. For more options, visit https://groups.google.com/d/optout.
