Hi all,

I am using proto.buf (C++) with Arena (its my first time). 

I have two linux processes (multi threaded) exchanging different types of 
msgs (proprietary protocols in an embedded environment)

When I print the arena used Space I can see the memory size increasing 
(obliviously). 

One process could retrieve space after it has “consumed” the last incoming 
message but as far as I understood the only way it is to call the Reset() 
method on Arena obj forcing me to synchronize the threads with the process. 

Does exist  a different idiom to re-claim memory avoiding the thread 
synchronization?

Has arena a sort of automatic “garbage collector”?

In the scenario above what do you suggest in order to keep the memory 
consumed by proto.buf under control ? 

Thanks in advance.

-- 
You received this message because you are subscribed to the Google Groups 
"Protocol Buffers" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To post to this group, send email to [email protected].
Visit this group at https://groups.google.com/group/protobuf.
For more options, visit https://groups.google.com/d/optout.

Reply via email to