c++/windows

I'll upgrade protobuf and see if issue goes away. Just wanted to make sure 
I'm not missing anything. Is there any additional troubleshooting I can 
look into to troubleshoot further if the recent release reproduce the issue?

On Tuesday, April 10, 2018 at 1:46:50 AM UTC-4, Marc Gravell wrote:
>
> First thought: what language / platform is this? the C++ generated code is 
> very different to the Java generated code, for example
>
> Second thought: 2.6 is pretty old; it is very possible that a bug existed 
> and has been fixed since then (Aug 2014) - does it still happen with more 
> recent releases?
>
> The scenario you present seems fine and reasonable.
>
> Marc
>
> On 10 April 2018 at 03:46, Tony Tony <xxtekn...@gmail.com <javascript:>> 
> wrote:
>
>> Hi,
>>
>> I have a strange case I'm dealing with. Using protobuf compiler 2.6.
>>
>> Every time I send a certain set of values over my socket, it ends up with 
>> missing data. Although I've compared the string received after 
>> serialization on the server and on receiving the string on the client and 
>> they are exactly the same, yet the values are all -1.
>>
>> I've attached a snippet of the proto file below. 
>>
>> At this point these are below combos that always fail
>>
>> type=99, count= 0, index = 1 (all values are -1 after deserialization)
>> type=99, count=99, index= 1 (works)
>> type=99999, count=999999, index= 1 (works)
>>
>> - Basically anytime count is 0, all the values seem to be -1. However if 
>> I make type 0, the same behavior does not occur. Am I missing something or 
>> there is some underlying bug in my code? Again I've checked multiple times 
>> the correct raw string data is being sent (with correct size). I use the 
>> parseFromString method to parse the receiving string data.
>>
>> - I've sent plenty of other types of data just fine.
>>
>> - There are other messages defined in the same protobuf packet definition 
>> file, can that make a difference?
>>
>> message packet {
>> required int32 type = 1 [default = -1];
>> required int32 count = 2 [default = -1];
>> required int32 index = 3 [default = -1];
>> }
>>
>> Thanks
>>
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>
>
>
> -- 
> Regards, 
>
> Marc
>

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