Hello,

I'm a bit confused. I thought I was grasping it earlier, then I
thought I wasn't ... What is the starting point developing a protoc
plugin?

What I want to accomplish is processing a .proto (v2) and generating
some C# boilerplate code for it. I'm not generating a proto adapter
itself, per se, but C# DSL that would be used to support it.

The starting point for me would seem to be receiving the compiler
request, but that itself is a .proto, which leaves me a bit confused.
Where do you obtain that from? Or are you starting by compiling those
.protos from the bits bundled with the protoc.exe compiler?

What I want is to just have the descriptors drawn from the target
.proto(s) themselves. That's it. A full-on plugin seems like a little
bit of overkill.

Suggestions?

Thanks so much!

Best regards,

Michael Powell

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