>From looking at that file I see it is in fact protobuf binary format, and
it just happens to contain a lot of text strings. Could you try downloading
protoc 3.7.1 from here
<https://github.com/protocolbuffers/protobuf/releases/tag/v3.7.1> and see
if that works?

On Wed, Mar 27, 2019 at 10:49 PM tausif.elahi via Protocol Buffers <
[email protected]> wrote:

> Thanks Adam for checking the issue; the file is not binary, as because
> after opening the file on any text editor(like Sublime) all I can see is
> different website links and random numbers. For convenience I have uploaded
> the file on Google drive and you can the check it through this link:
>
>
> https://drive.google.com/file/d/12sBfxPsG1s2rVSewnkr_2ptfq4102b5M/view?usp=sharing
>
> Furthermore, as I use Google ADX, I have also contacted their support
> team, and their response are as follows:
>
>
> *I've heard back from our Specialist team stating that the error message
> is related to the capacity of the machine on which you're decoding the
> file. These files are quite large and take up more space on the system when
> they're decompressed. Therefore, in order to decode the file, our team has
> made a few suggestions mentioned below: *
>
>    - *It appears that you can raise the limit/capacity through
>    "CodedInputStream::SetTotalBytesLimit() in
>    google/protobuf/io/coded_stream.h". Searching this lead me to this github
>    
> <https://www.google.com/url?q=https%3A%2F%2Fgithub.com%2Fprotocolbuffers%2Fprotobuf%2Fblob%2Fmaster%2Fsrc%2Fgoogle%2Fprotobuf%2Fio%2Fcoded_stream.h&sa=D&sntz=1&usg=AFQjCNHKsq_WZgbrQiCfTrbv22u-89c9WA>.
>    This should guide the technical team in increasing the limit on the
>    machine.*
>    - *You can also try decoding the file on the Cloud, which has more
>    capacity than the local machine (and it's easier to add capacity to the
>    cloud versus the local machine)*
>
> The github link contains a C++ code, how is the code relevant for decoding
> my file ?
> Things are a bit confusing
>
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