So after parsing, the message is just empty? The first thing I would do is
double-check that SerializeToString() and ParseFromString() are returning
true and also verify that the length of the serialized string is reasonable.

On Wed, May 29, 2019 at 9:48 AM Boris Pitel <[email protected]> wrote:

> Ok, let me explain. I have a class let's call it PriceTicObjectSet. This
> class is a wrapper around protobuf class. This PriceTicObjectSet has member
> variables which are directly point to protobuf class variables - just
> setters and getters. Function toString is for convenience only, all it does
> it is dumps the content of  the instance of PriceTicObjectSet. Its
> implementation is like :
> .....
> if ( name_internal != NULL ) toReturn += ("name=" + name_internal->value()
> );
> ....
>
> in other words toString() is just not essential here. We could just use
> debugger and see that after ParseFromString the object doesn't change at
> all.
>
> Sorry for not being clear.
>
> Thanks,
>
> -Boris
>
>
> On Wednesday, May 29, 2019 at 12:15:02 PM UTC-4, Adam Cozzette wrote:
>>
>> Could you provide some more details on what that function does and what
>> its outputting? Without that it is hard to know what the problem is.
>>
>> On Wed, May 29, 2019 at 8:04 AM Boris Pitel <[email protected]> wrote:
>>
>>> toString is just a function which dumps the object ( PriceTicObjectSet )
>>> - PriceTicObjectSet is just a very thin wrapper around protobuf class. I
>>> use toString to see the content of the message.
>>>
>>> -Boris
>>>
>>> On Wednesday, May 29, 2019 at 10:40:02 AM UTC-4, Adam Cozzette wrote:
>>>>
>>>> What does your toString() function do?
>>>>
>>>> On Wed, May 29, 2019 at 7:32 AM Boris Pitel <[email protected]> wrote:
>>>>
>>>>> Hello team,
>>>>> I am new to C++ protobuf. library.
>>>>> I experience following difficulty.
>>>>> I have an pObj, i serialize it using SerializeToString, then as a test
>>>>> i try to deserialize the string using ParseFromString. I expect that after
>>>>> deserialization the object will contain the same data as original pObj. It
>>>>> doesn't happen. The new object contains nulls. The ParseFromString return
>>>>> true. Here is the pseudo-code:
>>>>>
>>>>> string body;
>>>>> int n1 = pObj->_objectSetType.ByteSizeLong();
>>>>> result = pObj->_objectSetType.SerializeToString(&body);
>>>>> PriceTicObjectSet* pnewObj = new PriceTicObjectSet;
>>>>> result = pnewObj->_objectSetType.ParseFromString(body);
>>>>>
>>>>> string dump1 = toString(pObj);
>>>>> printf("Dump1:\n%s\n", dump1.c_str());
>>>>> string dump2 = toString(pnewObj);
>>>>> printf("Dump2:\n%s\n", dump2.c_str());
>>>>>
>>>>>
>>>>> Again, I expect that after deserialization objects pObj and pnewObj
>>>>> contain same data.
>>>>> This issue puzzles me and it is really important to solve it.
>>>>>
>>>>> Please can somebody help me - probably I am doing something wrong.
>>>>>
>>>>> Thank you
>>>>>
>>>>> Boris Pitel
>>>>>
>>>>> --
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>>>>> https://groups.google.com/d/msgid/protobuf/dfae067f-71ec-4550-b18e-aa8aabab0af2%40googlegroups.com
>>>>> <https://groups.google.com/d/msgid/protobuf/dfae067f-71ec-4550-b18e-aa8aabab0af2%40googlegroups.com?utm_medium=email&utm_source=footer>
>>>>> .
>>>>> For more options, visit https://groups.google.com/d/optout.
>>>>>
>>>>
>>> On Wednesday, May 29, 2019 at 10:40:02 AM UTC-4, Adam Cozzette wrote:
>>>>
>>>> What does your toString() function do?
>>>>
>>>> On Wed, May 29, 2019 at 7:32 AM Boris Pitel <[email protected]> wrote:
>>>>
>>>>> Hello team,
>>>>> I am new to C++ protobuf. library.
>>>>> I experience following difficulty.
>>>>> I have an pObj, i serialize it using SerializeToString, then as a test
>>>>> i try to deserialize the string using ParseFromString. I expect that after
>>>>> deserialization the object will contain the same data as original pObj. It
>>>>> doesn't happen. The new object contains nulls. The ParseFromString return
>>>>> true. Here is the pseudo-code:
>>>>>
>>>>> string body;
>>>>> int n1 = pObj->_objectSetType.ByteSizeLong();
>>>>> result = pObj->_objectSetType.SerializeToString(&body);
>>>>> PriceTicObjectSet* pnewObj = new PriceTicObjectSet;
>>>>> result = pnewObj->_objectSetType.ParseFromString(body);
>>>>>
>>>>> string dump1 = toString(pObj);
>>>>> printf("Dump1:\n%s\n", dump1.c_str());
>>>>> string dump2 = toString(pnewObj);
>>>>> printf("Dump2:\n%s\n", dump2.c_str());
>>>>>
>>>>>
>>>>> Again, I expect that after deserialization objects pObj and pnewObj
>>>>> contain same data.
>>>>> This issue puzzles me and it is really important to solve it.
>>>>>
>>>>> Please can somebody help me - probably I am doing something wrong.
>>>>>
>>>>> Thank you
>>>>>
>>>>> Boris Pitel
>>>>>
>>>>> --
>>>>> You received this message because you are subscribed to the Google
>>>>> Groups "Protocol Buffers" group.
>>>>> To unsubscribe from this group and stop receiving emails from it, send
>>>>> an email to [email protected].
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>>>>> Visit this group at https://groups.google.com/group/protobuf.
>>>>> To view this discussion on the web visit
>>>>> https://groups.google.com/d/msgid/protobuf/dfae067f-71ec-4550-b18e-aa8aabab0af2%40googlegroups.com
>>>>> <https://groups.google.com/d/msgid/protobuf/dfae067f-71ec-4550-b18e-aa8aabab0af2%40googlegroups.com?utm_medium=email&utm_source=footer>
>>>>> .
>>>>> For more options, visit https://groups.google.com/d/optout.
>>>>>
>>>> --
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>>> .
>>> For more options, visit https://groups.google.com/d/optout.
>>>
>> --
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