Cliff Jansen created PROTON-998:
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             Summary: [C++ binding] Restore performance with lazy message 
creation and reuse
                 Key: PROTON-998
                 URL: https://issues.apache.org/jira/browse/PROTON-998
             Project: Qpid Proton
          Issue Type: Bug
    Affects Versions: 0.10.1
         Environment: C++ reactive binding
            Reporter: Cliff Jansen
            Assignee: Cliff Jansen
             Fix For: 0.10.1


The C++ binding has become several times slower over time.
Investigating this performance degradation yields the following
observations.

Creating and destroying some Proton C objects is expensive.

A pn_data_t requires 7 separate malloc and free calls.

A pn_message_t requires almost 60 (there are 7 pn_data_t members in a
pn_message_t)

The cost set-up and tear down can exceed the use cost, so re-use can
provide a serious performance win.

As a corollary, no Proton object should be included in a C++ messaging
event for the 'just in case' scenario, since so many are ignored by
the application.

Sample performance numbers for loopback messages on a 4 core 8 thread laptop:

62,000 msgs/sec:   unused message per event, except during on_message (current 
code)

135,000 msgs/sec:  lazy message creation and destruction at on_message

190,000 msgs/sec:  re-use pn_message_t object for all inbound messages on a 
connection




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