In the same way of Prototype.K and Prototype.emptyFunction I'm ofter using function that may be integrated in Prototype like that :
Prototype.True = function() { return true; } and Prototype.False = function() { return false; } With that, it is easyier to code, and limits memory usage. It can even improve performance by adding Prototype.False.bind = Prototype.False.bindAsEventListener = function() {return this} I checked quickly the code of prototype and it is not really usefull inside it. Maybe I'm not the only one to use this kind of function really often --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Prototype: Core" group. To post to this group, send email to prototype-core@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/prototype-core?hl=en -~----------~----~----~----~------~----~------~--~---