Hey joe t., i was just coming here to reply that i solved the problem
using the queue functionality of script.aculo.us. I created a separate
queue for each divider and simply clear all morphs before adding a new
one, so there is never the possibility of a morph finishing after its
been overwritten.

That is a good point regarding the CPU cycles issue (as i have noticed
from time to time with testing), but for the sites purpose i am not
too worried about this as there is no other real high-demand
functionality involved.


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