What puzzles me is how to simulate the pull interaction in DE. What came in mind was to employ the fireAt method. Either this or something else I guess… Thank you for the guidance, I am going to read DE from volume 2 and come back with further questions.
Konstantinos Quoting "Edward A. Lee" <[EMAIL PROTECTED]>: > > A while ago Jie Liu and I discussed a fully timed version of CI, > and came to conclusion that the result was, in fact, DE. Why not use DE? > > Edward > > At 01:56 AM 4/3/2005 +0100, Konstantinos Boukis wrote: > >Hello CHESS mates, > >I am a research associate in King's College London and I currently work on > a > >project sponsored by Toshiba UK for the development of a reconfigurable > mobile > >terminal focusing on the network layer protocols. > > > >I am currently employing Ptolemy II for evaluating the viability of the > >developed platform, however my concern is whether could I obtain some > >numerical > >results as well. I am using the Component Interaction MoC as Clark > >suggests for > >network protocols but I realised that getCurrentTime returns zero. Is > >there any > >way in which could I integrate time in CI? > >Regards, > > > >Konstantinos > > > > > > > >---------------------------------------------------------------------------- > >Posted to the ptolemy-hackers mailing list. Please send administrative > >mail for this list to: [EMAIL PROTECTED] > > ------------ > Edward A. Lee > Professor, Chair of the EE Division, Associate Chair of EECS > 231 Cory Hall, UC Berkeley, Berkeley, CA 94720 > phone: 510-642-0253 or 510-642-0455, fax: 510-642-2845 > [EMAIL PROTECTED], http://ptolemy.eecs.berkeley.edu/~eal > > -- Konstantinos Boukis [EMAIL PROTECTED] ---------------------------------------------------------------------------- Posted to the ptolemy-hackers mailing list. Please send administrative mail for this list to: [EMAIL PROTECTED]