What puzzles me is how to simulate the pull interaction in DE. What came in mind
was to employ the fireAt method. Either this or something else I guess… Thank
you for the guidance, I am going to read DE from volume 2 and come back with
further questions.

Konstantinos

Quoting "Edward A. Lee" <[EMAIL PROTECTED]>:

> 
> A while ago Jie Liu and I discussed a fully timed version of CI,
> and came to conclusion that the result was, in fact, DE.  Why not use DE?
> 
> Edward
> 
> At 01:56 AM 4/3/2005 +0100, Konstantinos Boukis wrote:
> >Hello CHESS mates,
> >I am a research associate in King's College London and I currently work on
> a
> >project sponsored by Toshiba UK for the development of a reconfigurable
> mobile
> >terminal focusing on the network layer protocols.
> >
> >I am currently employing Ptolemy II for evaluating the viability of the
> >developed platform, however my concern is whether could I obtain some 
> >numerical
> >results as well. I am using the Component Interaction MoC as Clark 
> >suggests for
> >network protocols but I realised that getCurrentTime returns zero. Is 
> >there any
> >way in which could I integrate time in CI?
> >Regards,
> >
> >Konstantinos
> >
> >
> >
> >----------------------------------------------------------------------------
> >Posted to the ptolemy-hackers mailing list.  Please send administrative
> >mail for this list to: [EMAIL PROTECTED]
> 
> ------------
> Edward A. Lee
> Professor, Chair of the EE Division, Associate Chair of EECS
> 231 Cory Hall, UC Berkeley, Berkeley, CA 94720
> phone: 510-642-0253 or 510-642-0455, fax: 510-642-2845
> [EMAIL PROTECTED], http://ptolemy.eecs.berkeley.edu/~eal  
> 
> 


-- 
Konstantinos Boukis
[EMAIL PROTECTED]
 


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