https://bugs.freedesktop.org/show_bug.cgi?id=47899
--- Comment #2 from Tanu Kaskinen <[email protected]> 2012-03-26 07:07:55 PDT --- Comment from davydm on 2012-03-24: I'd love to know the status of this problem. I'm running Linux Mint 12 here, with installed pulseaudio version 1:1.0-0ubuntu3.1, experiencing exactly this problem with games like World of Goo and Osmos, from the Humble Bundle. Leaving the volume control app open "fixes" the problem, but I saw mention at http://answerpot.com/showthread.php?838648-Audio+will+stutter+unless+Volume+Control+is+running of possible buffering or priority issues. I've bumped the pulseaudio process's nice as high as it can go -- as well as, just for chuckles, ionice. No change. If this is a buffering issue, is there some way I can get pulseaudio to run with these settings by default? I'm not seeing any downside to this solution -- in fact, if the volume control app "fixes" the issue whilst it's open, I'm curious to know why the daemon hasn't just been modified to run as it does when the volume control app is open? I can't be the only user pulling my hair out about this and I tend to use simultaneous output so I can switch, with hardware, between usb headphones and my desktop speakers (night/day time), so it's quite important to me, at least (: Let me know if there is any diagnostic I can run or any patches I can try. I am a programmer, but I would be the first to admit that I don't know the first thing about the PA code base or architecture. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA Contact for the bug. You are the assignee for the bug. _______________________________________________ pulseaudio-bugs mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/pulseaudio-bugs
