#343: bsnes does not play well with pulseaudio ----------------------+----------------------------------------------------- Reporter: belegdol | Owner: lennart Type: defect | Status: new Priority: normal | Milestone: Component: daemon | Severity: normal Keywords: | ----------------------+----------------------------------------------------- Hi, this is most probably a bsnes issue, but I'm posting here so that experts in the field could express their opinion on the problem. Anyway, bsnes is a super nintendo emulator which focuses on accuracy. It has a few sound drivers (alsa, openal, oss and libao). Most of these do not work well with pulseaudio, neither through compat layers (alsa plugin, padsp) nor natively (libao pulse driver). I was able to capture the output of pulseaudio -vvv (attached, multiple occurrences of D: memblock.c: Pool full removed). My bet is that bsnes abuses PA in some way, but I have no idea how. Hopefully these issues can be somehow resolved. This is on PA 0.9.10 on Fedora 9, x86_64 using the default configuration.
-- Ticket URL: <http://www.pulseaudio.org/ticket/343> PulseAudio <http://pulseaudio.org/> The PulseAudio Sound Server _______________________________________________ pulseaudio-tickets mailing list pulseaudio-tickets@mail.0pointer.de https://tango.0pointer.de/mailman/listinfo/pulseaudio-tickets