#516: pulseaudio server uses 30% CPU when Flash content has been played.
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  Reporter:  TiCPU   |       Owner:  lennart
      Type:  defect  |      Status:  new    
  Priority:  normal  |   Milestone:  0.9.15 
 Component:  daemon  |    Severity:  normal 
Resolution:          |    Keywords:         
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Comment(by coling):

 This is more than likely a bug in flash. If you are using flash 10 or
 higher, try removing libflashsupport and see if you don't get such lockups
 as in v10 their alsa implementation is less crap.

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Ticket URL: <http://pulseaudio.org/ticket/516#comment:1>
PulseAudio <http://pulseaudio.org/>
The PulseAudio Sound Server
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