#560: Pulse Jack module dies on sound event stopping ---------------------+------------------------------------------------------ Reporter: ngoonee | Owner: lennart Type: defect | Status: new Milestone: | Component: module-jack-* Keywords: | ---------------------+------------------------------------------------------ Copy pasting from my first email report on this bug. Bug-trace attached, along with output of pulseaudio -vvvvv.
Hi all, > > I'm using module-jack-sink and module-jack-source such that Pulse is > running above my Jack server. It doesn't give problems about half the > time, but sometimes the sound from my mpd server just dies. This is > because the pulse daemon has crashed and died (as shown by different PID > of pulseaudio before and after this happens). I've tried to run > pulseaudio in a terminal instead of daemonized, and in that situation I > can almost guaruntee a crash almost as soon as I start playing, though > if I start pulse with pulseaudio --start it seems to be able to work for > a much longer period of time. > > In case it matters, my default.pa does NOT load module-hal-detect, > module-alsa-sink/source, or module-jack-sink/source, but the other > default modules are loaded. I have two scripts, pulse-nojack and > pulse-withjack, which would check for a running Jack server and > start/kill depending on the needs of the situation, as well as > load/unload the modules as needed. > > I'm quite at a lost on how to analyze the situation, since there seems > to be a difference between running pulseaudio --start (which if I'm not > wrong is the same as pulseaudio, except it checks for a running daemon, > which I can confirm does NOT exist before running the command) and just > running pulseaudio. -- Ticket URL: <http://pulseaudio.org/ticket/560> PulseAudio <http://pulseaudio.org/> The PulseAudio Sound Server _______________________________________________ pulseaudio-tickets mailing list pulseaudio-tickets@mail.0pointer.de https://tango.0pointer.de/mailman/listinfo/pulseaudio-tickets