#865: Pulseaudio segfaults
-----------------------+----------------------------------------------------
  Reporter:  rabbit64  |       Owner:  lennart         
      Type:  defect    |      Status:  new             
 Milestone:            |   Component:  module-combine-*
Resolution:            |    Keywords:                  
-----------------------+----------------------------------------------------

Comment(by rabbit64):

 > So you've patched alsa-sink.c to define DEBUG_TIMING. Why? These
 "segfaults" are not segfaults, instead the daemon gets the debug trap
 signal.
 To get some more information about timing in log files. Raymond from alsa
 has advised me to do so. Here is link to the original thread:
 [https://bugtrack.alsa-project.org/alsa-bug/view.php?id=5146]. I think you
 need an account in alsa bugtracker.
 > So what to do? Should this ticket be closed? Should we remove the
 PA_DEBUG_TRAP line from check_left_to_play()?
 No, it is probably intentional. There may be a bug in emu10k1 driver and
 coredump should provide more information if I understand it correctly. If
 DEBUG_TIMING is disabled, pulseaudio recovers from this state by spawning
 new process. But after some respawns audacious audio player freezes and
 has to be SIGKILLed.

-- 
Ticket URL: <http://pulseaudio.org/ticket/865#comment:4>
PulseAudio <http://pulseaudio.org/>
The PulseAudio Sound Server
_______________________________________________
pulseaudio-tickets mailing list
pulseaudio-tickets@mail.0pointer.de
https://tango.0pointer.de/mailman/listinfo/pulseaudio-tickets

Reply via email to