#865: Pulseaudio segfaults -----------------------+---------------------------------------------------- Reporter: rabbit64 | Owner: lennart Type: defect | Status: new Milestone: | Component: module-combine-* Resolution: | Keywords: -----------------------+----------------------------------------------------
Comment(by rabbit64): > So you've patched alsa-sink.c to define DEBUG_TIMING. Why? These "segfaults" are not segfaults, instead the daemon gets the debug trap signal. To get some more information about timing in log files. Raymond from alsa has advised me to do so. Here is link to the original thread: [https://bugtrack.alsa-project.org/alsa-bug/view.php?id=5146]. I think you need an account in alsa bugtracker. > So what to do? Should this ticket be closed? Should we remove the PA_DEBUG_TRAP line from check_left_to_play()? No, it is probably intentional. There may be a bug in emu10k1 driver and coredump should provide more information if I understand it correctly. If DEBUG_TIMING is disabled, pulseaudio recovers from this state by spawning new process. But after some respawns audacious audio player freezes and has to be SIGKILLed. -- Ticket URL: <http://pulseaudio.org/ticket/865#comment:4> PulseAudio <http://pulseaudio.org/> The PulseAudio Sound Server _______________________________________________ pulseaudio-tickets mailing list pulseaudio-tickets@mail.0pointer.de https://tango.0pointer.de/mailman/listinfo/pulseaudio-tickets