#895: Naive method for mapping between integer and float sample is numrically
instable
--------------------------+-------------------------------------------------
  Reporter:  datenwolf    |       Owner:  lennart                               
    
      Type:  enhancement  |      Status:  new                                   
    
 Milestone:               |   Component:  core                                  
    
Resolution:               |    Keywords:  sample format conversion numeric 
stability
--------------------------+-------------------------------------------------
Changes (by cladisch):

 * cc: clem...@ladisch.de (added)


Comment:

 The constraints that Kalle Rutanen used to derive these conversions are
 not actually requirements of !PulseAudio.

 In the original field, real-time graphics, integer values are usually
 quantized to 8 bits, and filters can be applied repeatedly to the same
 bitmap. Audio samples have higher precision (16 or nowadays mostly 24
 bits), and conversions are not done repeatedly, so I would estimate that
 numerical stability or bijectivity are not important at all.

 Are there specific quality problems in !PulseAudio's output that would be
 avoided by these conversions?

-- 
Ticket URL: <http://pulseaudio.org/ticket/895#comment:1>
PulseAudio <http://pulseaudio.org/>
The PulseAudio Sound Server
_______________________________________________
pulseaudio-tickets mailing list
pulseaudio-tickets@mail.0pointer.de
https://tango.0pointer.de/mailman/listinfo/pulseaudio-tickets

Reply via email to