#895: Naive method for mapping between integer and float sample is numrically instable --------------------------+------------------------------------------------- Reporter: datenwolf | Owner: lennart Type: enhancement | Status: new Milestone: | Component: core Resolution: | Keywords: sample format conversion numeric stability --------------------------+------------------------------------------------- Changes (by cladisch):
* cc: clem...@ladisch.de (added) Comment: The constraints that Kalle Rutanen used to derive these conversions are not actually requirements of !PulseAudio. In the original field, real-time graphics, integer values are usually quantized to 8 bits, and filters can be applied repeatedly to the same bitmap. Audio samples have higher precision (16 or nowadays mostly 24 bits), and conversions are not done repeatedly, so I would estimate that numerical stability or bijectivity are not important at all. Are there specific quality problems in !PulseAudio's output that would be avoided by these conversions? -- Ticket URL: <http://pulseaudio.org/ticket/895#comment:1> PulseAudio <http://pulseaudio.org/> The PulseAudio Sound Server _______________________________________________ pulseaudio-tickets mailing list pulseaudio-tickets@mail.0pointer.de https://tango.0pointer.de/mailman/listinfo/pulseaudio-tickets