On Mar 2, 2009, at 10:45 AM, Nigel Kersten wrote:

>
> On Mon, Mar 2, 2009 at 8:15 AM, Steven Jenkins <[email protected]>  
> wrote:
>>
>> Luke Kanies wrote:
>>> On Mar 2, 2009, at 10:01 AM, Paul Nasrat wrote:
>>>
>>>>>> Would a bug day/hackfest online work?  I'd be down with trying,  
>>>>>> and
>>>>>> this weekend is probably one of the few weekends for a while  
>>>>>> that I
>>>>>> could actually work.
>>>>> Something I think that would make a hackfest work better would  
>>>>> be a
>>>>> podcast of one of the people familiar with puppet internals going
>>>>> through the big picture of how all the internals work...
>>>> If the worst that came out of a bit of time spent on this weekend  
>>>> was
>>>> better docs/media for new developers and some triage I'd be happy.
>>>>
>>>>> Just say a screencast of going through the code and talking  
>>>>> about how
>>>>> the various parts are related...
>>>> Could probably have a few short tutorial type pieces (writing a  
>>>> test,
>>>> fixing a simple bug, etc) to help people out.
>>>
>>>
>>> I'd love to have time to do this, but, and I've been struggling with
>>> this since I started Puppet, there's this kind of inherent conflict
>>> between doing actual development and writing about how to do
>>> development.  Given that development time is limited, which is more
>>> important?
>>>
>>
>> No question: at this point in Puppet's life, enabling more  
>> developers to
>> work on Puppet is more strategic.
>
> ++
>
> I understand if this should be delayed until after 0.25.x is released,
> as that should simplify things somewhat, but I concur that enabling
> more developers is the right way to go.

I'll prioritize on that after the 0.25 release, then.

-- 
Measure with a micrometer. Mark with chalk. Cut with an axe.
---------------------------------------------------------------------
Luke Kanies | http://reductivelabs.com | http://madstop.com


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