> > > Not that I know of, but those performance differences are likely gigantic - > at least doubling compile times in some cases. > > The only extra work with option I is rebuilding known_resource_types, which simply requires walking the ASTs (it doesn't involve re-parsing any files). That doesn't seem like it would be particularly slow, and doesn't seem to be based on our admittedly-contrived performance testing. Is there something I'm misunderstanding with the compilation process?
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