>
>
> Not that I know of, but those performance differences are likely gigantic -
> at least doubling compile times in some cases.
>
>
The only extra work with option I is rebuilding known_resource_types, which
simply requires walking the ASTs (it doesn't involve re-parsing any files).
That doesn't seem like it would be particularly slow, and doesn't seem to be
based on our admittedly-contrived performance testing. Is there something
I'm misunderstanding with the compilation process?

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