nasty side effect from running multiple nodes against the same thread.  
If you would run only the wrong manifest against a certain  
puppetmasterd thread it would always fail (like trevor suggested the  
restart). If puppet would unload all already loaded classes everytime  
a new compile request comes in, people would complain puppet being  
slow(er).

So either cache loaded classes and have such nasty side effects. To be  
sure that your manifest will always work, simply run it against a very  
own puppetmasterd instance.

Or have a slow(er) puppetmasterd without any caching at all. -> no  
"feature" yet.

Or design by convention and never put more than one class/define into  
a file and extensively use puppet's autoloading feature right. ;)

cheers peter

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