That would make sense. Thank you Dietmar, I'll give them a try. Sent from my HTC
----- Reply message ----- From: "Dietmar Maurer" <[email protected]> To: "[email protected]" <[email protected]>, "Chris Murray" <[email protected]> Subject: [PVE-User] CEPH: How to remove an OSD without experiencing inactive placement groups Date: Fri, Dec 19, 2014 10:48 > I understand this is an emerging technology with active development; > just want to check I'm not missing anything obvious or haven't > fundamentally misunderstood how it works. I didn't expect the loss of > 1/9 of the devices in the pool to cease IO, especially when every object > exists three times. This looks like a crush related problem to me. crush maps sometime have problems with small setups (also see crush tunables). But I suggest to ask that on the ceph list. ----- No virus found in this message. Checked by AVG - www.avg.com Version: 2015.0.5577 / Virus Database: 4253/8761 - Release Date: 12/18/14 _______________________________________________ pve-user mailing list [email protected] http://pve.proxmox.com/cgi-bin/mailman/listinfo/pve-user
