Greetings. I see that float2 textures in CUDA are seamlessly filled by complex64 Numpy arrays, but what Python representation should an array have if I want to load it as a float4 texture? (I want a 1d texture.)
Would I create a 4Nx1 float32 array in Python in C (not Fortran) ordering and use the ArrayDescriptor class with num_channels=4 and then the Memcpy2D class ... ? doesn't sound right (I'll try it though), so thanks for any advice! Ahmed _______________________________________________ PyCuda mailing list [email protected] http://tiker.net/mailman/listinfo/pycuda_tiker.net
