Hi there,

I noticed some strange behaviour with the most recent version of PyCuda 
(I think I pulled this from the git repository but am not sure anymore). 
I am running a loop in which textures continuously have to be rebound 
using "matrix_to_texref" to newly computed 2D matrices.

But when I do this after the first iteration, the program then crashes 
because in pycuda's driver.py file the "bind_array_to_texref" routine 
checks if the flags have already been set with the line "assert 
texref.get_flags() == 0":

def bind_array_to_texref(ary, texref):
     texref.set_array(ary)
     texref.set_address_mode(0, address_mode.CLAMP)
     texref.set_address_mode(1, address_mode.CLAMP)
     texref.set_filter_mode(filter_mode.POINT)
     #assert texref.get_flags() == 0

So when I comment this out in driver.py (as shown above), my code runs 
fine and re-binding can take place as many times as I want. Is this a bug?

Thanks,
Eric
(auch urspruenglich aus Karlsruhe)

-- 
Dr. Eric Michael Scheffel
Assistant Professor in Economics
Ningbo Nottingham University
Site: http://www.ericscheffel.com

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