Dear John, John Holdener <[email protected]> writes: > I'm working for a visualization lab at University of California Santa > Cruz, namely run by the High Performance AstroComputing Center. We > are using ray casting on a lot of AMR data, and would like to use > bindless textures. Are these supported by PyCuda? I see no questions >p or documentation on it.
Thus far, there is no support for texture objects, but I'd be happy to take a patch. Andreas
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