Dear John,

John Holdener <[email protected]> writes:
> I'm working for a visualization lab at University of California Santa
> Cruz, namely run by the High Performance AstroComputing Center.  We
> are using ray casting on a lot of AMR data, and would like to use
> bindless textures.  Are these supported by PyCuda?  I see no questions
>p or documentation on it.

Thus far, there is no support for texture objects, but I'd be happy to
take a patch.

Andreas

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