On Tue, Nov 23, 2010 at 10:02 AM, Keith Lackey <cgcrea...@gmail.com> wrote: > I was wondering if there is any plans to support disconnecting/reconnecting > to the debug server. Right now you can create a debug server from within > eclipse, and then connect to it from an external interpreter via > pydevd.settrace(...). but as far as i can tell its not possible to then > disconnect from the server once connected without restarting the > application. In most cases this is OK but we started using this to debug our > scripts that are running from with Maya and restarting Maya really isn't an > optimal workflow. A better workflow would be to be able to connect to the > debug server when i need to start debugging and once i'm done, disconnect > from the server, and be able to reconnect at a later point when i need to > debug some more without a restart of Maya. > sorta something like this: > pydevd.connect(stdoutToServer=True, stderrToServer=True) > import myModule > myModule.myFunction() > pydevd.disconnect() > I've tried to hack a solution up myself but because i > don't totally understand whats going on under the > hood, I've only succeeded in crashing Maya. > Any help would be great.
This shouldn't be difficult to do. Please enter a feature request for that. Cheers, Fabio ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ pydev-code mailing list pydev-code@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/pydev-code