The following forum message was posted by fabioz at http://sourceforge.net/projects/pydev/forums/forum/293649/topic/4058123:
Sorry for the delay in getting back to you... Actually, you shouldn't need to have anything special... Just start Maya as you'd start it usually, then start the remote debugger server in pydev (http://pydev.org/manual_adv_remote_debugger.html), then later, inside your script, without having any special configuration you should be able to add the remote debugger to the pythonpath and start it. E.g.: import sys sys.path.append(r'c:\my\path\to\eclipse\plugins\org.python.pydev.debug_XXX\pysrc ' import pydevd pydevd.settrace() Now, the real problem you mention is that you get messages saying that the debugger can not find a bunch of different files in the path, right? Can you post the exact messages you're having? Also, can you debug the actual script you have properly (and the things it cannot find are only from the maya install)? Cheers, Fabio ------------------------------------------------------------------------------ Protect Your Site and Customers from Malware Attacks Learn about various malware tactics and how to avoid them. Understand malware threats, the impact they can have on your business, and how you can protect your company and customers by using code signing. http://p.sf.net/sfu/oracle-sfdevnl _______________________________________________ Pydev-users mailing list Pydev-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/pydev-users