The following forum message was posted by fabioz at 
http://sourceforge.net/projects/pydev/forums/forum/293649/topic/4058123:

Sorry for the delay in getting back to you...

Actually, you shouldn't need to have anything special... Just start Maya as
you'd start it usually, then start the remote debugger server in pydev
(http://pydev.org/manual_adv_remote_debugger.html), then later, inside your
script, without having any special configuration you should be able to add the
remote debugger to the pythonpath and start it.

E.g.:
import sys
sys.path.append(r'c:\my\path\to\eclipse\plugins\org.python.pydev.debug_XXX\pysrc
'
import pydevd
pydevd.settrace()

Now, the real problem you mention is that you get messages saying that the 
debugger
can not find a bunch of different files in the path, right? Can you post the
exact messages you're having? Also, can you debug the actual script you have
properly (and the things it cannot find are only from the maya install)?

Cheers,

Fabio

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