This is being worked on in the latest SDL (which pygame uses).

So this is something for a release in the future.  Maybe within the next year.


On Thu, Feb 28, 2008 at 3:08 PM, Unnsse Khan <[EMAIL PROTECTED]> wrote:
> Thanks Ian and Rene!
>
>  What about the following warning?
>
>
>  2008-02-27 18:57:46.287 Python[92860:10b] Warning once: This
>  application, or a library it uses, is using NSQuickDrawView, which has
>  been deprecated. Apps should cease use of QuickDraw and move to Quartz
>
>  Happy programming,
>
>  Unnsse
>
>
>
>  On Feb 27, 2008, at 7:18 PM, René Dudfield wrote:
>
>  > Hi,
>  >
>  > you need a 'main loop'.
>  >
>  > A loops which loops over and over.
>  >
>  > clock = pygame.time.Clock()
>  > going = True
>  > while going:
>  >    events = pygame.event.get()
>  >
>  >    # handle events, update game logic here.
>  >
>  >    pygame.display.flip()
>  >    clock.tick()
>  >
>  >
>  >
>  > On Thu, Feb 28, 2008 at 2:04 PM, Unnsse Khan <[EMAIL PROTECTED]>
>  > wrote:
>  >> Hello again,
>  >>
>  >> I uninstalled PyDev and PyDev Extensions and reinstalled (in Eclipse)
>  >> and finally got pygame working!
>  >>
>  >> Am relatively new to both Python and Pygame (although I am very
>  >> astounded by the Python language and the Pygame module)! :-)
>  >>
>  >> I created this sample app (and have placed the car.png inside the
>  >> same
>  >> directory as main.py):
>  >>
>  >> Here's main.py:
>  >>
>  >> import os, sys
>  >> import pygame
>  >> from pygame.locals import *
>  >>
>  >> if not pygame.font: print 'Warning, fonts disabled'
>  >> if not pygame.mixer: print 'Warning, sound disabled'
>  >>
>  >> screen = pygame.display.set_mode((1024,768))
>  >> car = pygame.image.load("/Users/untz/DevProjects/Python/
>  >> pygame_tutorial1/src/car.png")
>  >> screen.blit(car, (200,300))
>  >> pygame.display.flip()
>  >>
>  >> Problems:
>  >>
>  >> (1)  A small black window appears and then disappears! (without me
>  >> seeing the car.png image)!
>  >>
>  >> (2) While the program is running, this is what shows in the Eclipse
>  >> Console View (is this an incompatibility issue with OS X Leopard's
>  >> new
>  >> CoreAnimation library)?
>  >>
>  >> 2008-02-27 18:57:46.287 Python[92860:10b] Warning once: This
>  >> application, or a library it uses, is using NSQuickDrawView, which
>  >> has
>  >> been deprecated. Apps should cease use of QuickDraw and move to
>  >> Quartz
>  >>
>  >> (3) Is there an easier way to see the this picture in the screen?
>  >>
>  >> Many, many thanks!
>  >>
>  >> Happy programming,
>  >>
>  >> Unnsse
>  >>
>
>

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