This is being worked on in the latest SDL (which pygame uses). So this is something for a release in the future. Maybe within the next year.
On Thu, Feb 28, 2008 at 3:08 PM, Unnsse Khan <[EMAIL PROTECTED]> wrote: > Thanks Ian and Rene! > > What about the following warning? > > > 2008-02-27 18:57:46.287 Python[92860:10b] Warning once: This > application, or a library it uses, is using NSQuickDrawView, which has > been deprecated. Apps should cease use of QuickDraw and move to Quartz > > Happy programming, > > Unnsse > > > > On Feb 27, 2008, at 7:18 PM, René Dudfield wrote: > > > Hi, > > > > you need a 'main loop'. > > > > A loops which loops over and over. > > > > clock = pygame.time.Clock() > > going = True > > while going: > > events = pygame.event.get() > > > > # handle events, update game logic here. > > > > pygame.display.flip() > > clock.tick() > > > > > > > > On Thu, Feb 28, 2008 at 2:04 PM, Unnsse Khan <[EMAIL PROTECTED]> > > wrote: > >> Hello again, > >> > >> I uninstalled PyDev and PyDev Extensions and reinstalled (in Eclipse) > >> and finally got pygame working! > >> > >> Am relatively new to both Python and Pygame (although I am very > >> astounded by the Python language and the Pygame module)! :-) > >> > >> I created this sample app (and have placed the car.png inside the > >> same > >> directory as main.py): > >> > >> Here's main.py: > >> > >> import os, sys > >> import pygame > >> from pygame.locals import * > >> > >> if not pygame.font: print 'Warning, fonts disabled' > >> if not pygame.mixer: print 'Warning, sound disabled' > >> > >> screen = pygame.display.set_mode((1024,768)) > >> car = pygame.image.load("/Users/untz/DevProjects/Python/ > >> pygame_tutorial1/src/car.png") > >> screen.blit(car, (200,300)) > >> pygame.display.flip() > >> > >> Problems: > >> > >> (1) A small black window appears and then disappears! (without me > >> seeing the car.png image)! > >> > >> (2) While the program is running, this is what shows in the Eclipse > >> Console View (is this an incompatibility issue with OS X Leopard's > >> new > >> CoreAnimation library)? > >> > >> 2008-02-27 18:57:46.287 Python[92860:10b] Warning once: This > >> application, or a library it uses, is using NSQuickDrawView, which > >> has > >> been deprecated. Apps should cease use of QuickDraw and move to > >> Quartz > >> > >> (3) Is there an easier way to see the this picture in the screen? > >> > >> Many, many thanks! > >> > >> Happy programming, > >> > >> Unnsse > >> > >