Hi, I've been going through the doc comments and found this one about the Rect __eq__ method.
I've added a unittest for the rect __eq__ behaviour. Could this behaviour be improved at all? """WARNING: The Rect class has overridden some of the comparison methods of an object. One problem that occurs because of this is, if you have a list with multiple instances of a Rect WITH THE SAME RECTANGLE VALUES and you want to remove one, the wrong instance may be removed from the list. This was a trouble for me when I subclassed Rect for my own object type with extended information. I corrected it by restoring __eq__ to it's basic definition. (comparing object identifiers) class foo (pygame.Rect): def __eq__(self,other): return id(self) == id(other); """