This bug is fixed in subversion already. Wait a little while for pygame 1.8 or unlock twice.
Cheers, On 7/15/06, Lenard Lindstrom <[EMAIL PROTECTED]> wrote:
On 14 Jul 2006 at 13:26, Ethan Glasser-Camp wrote: > Hi, > > If you try to get the colorkey array of a surface using > surfarray.colorkey_array, the surface becomes permanently locked, even > though the docs say that the function only temporarily locks the > surface. Deleting the array doesn't unlock the surface. > > I think this might stem from the duplicate call to PySurface_Lock in > surfarray.c. > > Ethan > > Yeah, I notice this problem too. I just called unlock twice on the surface. Lenard Lindstrom <[EMAIL PROTECTED]>