I was wondering if the mixer class in PyGame has any sort of ability to read/determine the frequency currently passing through it (I'm having vague ideas about some sort of sound-to-light/equalizer thing going around in my head).
I'm kind of 90% certain that the answer is no, but I figured PyGame would be the best place to ask about it. *If* the answer is no, then would it be because Python isn't fast enough for that processing? Hope someone can point me in any kind of Python-direction on this :) ~Chris CONFIDENTIAL NOTICE: This email including any attachments, contains confidential information belonging to the sender. It may also be privileged or otherwise protected by work product immunity or other legal rules. This information is intended only for the use of the individual or entity named above. If you are not the intended recipient, you are hereby notified that any disclosure, copying, distribution or the taking of any action in reliance on the contents of this emailed information is strictly prohibited. If you have received this email in error, please immediately notify us by reply email of the error and then delete this email immediately.