On Tuesday 22 August 2006 16:38, Greg Ewing wrote: > There's nothing wrong with pursuing pygame-ctypes, but > I think it should be a different package with a different > name for the time being. It shouldn't be called 'pygame' > until it can function as a drop-in replacement in all > respects, including performance and range of supported > platforms.
I think the point René is trying to make is that pygame-ctypes will *never* replace what we currently know as pygame, even if it matches and/or exceeds functionality, performance and range of supported platforms. So, to keep things moving along I guess what we need is a new name for pygame-ctypes. We can either: 1. avoid all reference to "pygame" -- "pysdl", "buffy", some random Monty Python reference, etc 2. stick with referring to "pygame" -- "pygame-ctypes" is long, and isn't importable, so how about "pygame2", "pygametng", "pygameb5" (b5 was a better series ;), "pygamect" or something? Richard