Hello
Thanks a lot for the hints! I made a try with pygame.image.rotzoom
and the quality is really much better! The outline (anti-aliasing)
will be removed more the smaller you zoom in but its still much
better than the scale functions. I didnt test the performance yet but
rotzoom doesn't seem to be much slower.
Thanks!!!!
Farai
Am 08.10.2006 um 18:00 schrieb Patrick Mullen:
pygame.image.scale is a bitmap-only scale, so you will lose a lot
of quality with it and it will look bad - but it's fast.
pygame.image.rotozoom will give you much higher quality filtered
results, and will preserve the image quality. I'm not sure about
the outline - if you are blitting with alpha it should be ok. If
you are blitting with color_key than rotozoom might introduce anti-
aliasing artifacts on the edges.
But yes, the function your looking for is rotozoom.
Or use OpenGL.