Yes you need to either grab events off the cue with pygame.event.get() or the other related functions, or just call pygame.event.pump() perodically, otherwise Windows will just hang your app.
- Re: [pygame] Some problem with WinXP Home and PyGame... Ryan Charpentier
- Re: [pygame] Some problem with WinXP Home and P... Tomasz Primke
- Re: [pygame] Some problem with WinXP Home a... Farai Aschwanden
- Re: [pygame] Some problem with WinXP Ho... Tomasz Primke
- Re: [pygame] Some problem with WinX... Luke Paireepinart
- Re: [pygame] Some problem with... Michael Brunton-Spall
- Re: [pygame] Some problem ... Greg Ewing
- Re: [pygame] Some problem with WinXP Home and P... Rikard Bosnjakovic
