On 11/1/06, Alejandro J. Cura <[EMAIL PROTECTED]> wrote:
There has been a recent thread on this list about this same subject: http://aspn.activestate.com/ASPN/Mail/Message/pygame-users/3152065 Also, what platform do you intend to run your app on? win, linux, osx? I can imagine a hack could be done for your specific case, using a second window that plays the videos, but depends heavily on the platform, and a bunch of other variables.
Windows XP Professional, exclusively. I was thinking along these lines: Windows sees two displays as a one big 2048x768 display. So, basically I create one big Pygame Surface (no pygame.FULLSCREEN), and position it in the upper left corner of the screen. I divide that Surface in half, and do the GUI interface blitting in the (let's say) left part, and I render my videos in the right part. Will that work? There is also one more idea that I think is plausible: launching an external video playback software (let's say Media Player Classic), positioning it on the second display (TVout) and fullscreening it. Would this be doable from inside Python/Pygame? I'm in quite a pickle now, because I won't get access to dualhead workstation for another 7-10 days, and I already wrote about 3-4 KLOC of Pygame code that might just be useless :( :(. So any help on this one is greatly appreciated... -- Karlo Lozovina -- Mosor "Parce mihi domine quia Dalmata sum."
