sorry for the delay, im not in my computer right now, ill post later. But the error is not when i first run the game, its in execution and it never uses pygame.quit() it just came to me: ¿can it be because iI'm trying to blit in a place where my rect is not on?
On 12/1/06, Luke Paireepinart <[EMAIL PROTECTED]> wrote:
Nicolas Bischof wrote: > Hello, i have this error: > Traceback (most recent call last): > File "Tetris.py", line 199, in ? > if __name__=="__main__" : main() > File "Tetris.py", line 196, in main > container.graveYard.pieces[0].boxes.draw(screen) > File "C:\Program Files\Python24\lib\site-packages\pygame\sprite.py", > line 313, in draw > self.spritedict[spr] = surface_blit(spr.image, spr.rect) > pygame.error: display Surface quit > > what does that mean?, i can't fix it You should include an excerpt from the code so we know what it is the program's doing at the failure point. I would guess, from the error, though, it sounds like you already called pygame.quit() and you're trying to blit to the screen after pygame uninitialized SDL. HTH, -Luke
