On 12/23/06, Farai Aschwanden <[EMAIL PROTECTED]> wrote:

Hi Sparkes
Many people are invovled in compiling/creating documents for Pygame 1.8right 
now (next to Xmas(s)). Thats why you probably dont get many answers
yet.


it would be easier if the release candidates where linked to the webpage and
others could help but that's another matter :)

About your problem: Based on your code its hard to say what the error is
producing. It could also come from the load_bg routine. F.e. the routine
is returning anything else but not a routine. If you could list that as
well....  The pic isnt lost between the sections, IF its there.


there is only one surface lost error ;) it comes from  def _surface_blit in
surface.py when SDL_BlitSurface returns -2

load_bg is just a wrapper for pygame.image.load('data/bg.png').convert(16,
HARDWARE) the question is how does the surface get lost between doing this
and blitting on ajacent lines when python is in full control of the video
memory at the time.


What Pygame version you are working?


The current stable and python2.4 windows binary versions


Mery Xmas to all

Farai





--
Steve 'sparkes' Parkes - tshirts http://nerd.ws - code http://zx-81.com

Reply via email to