> So... I've seen it done in like a billion ways, but I don't know which way > is the best.
Ok, what does "best" mean for you? Easiest to code for you? Easiest to maintain over the long run? Fastest execution speed? Closely resembling the feel of a specific game you wish to emulate? Once you decide what's important to you, you can evaluate possible solutions and pick one that most closely matches your requirements. > One of the ones that interested > me was the one in the pyraider gamelet up on the pygame website. Sounds like a perfectly good starting point. -Dave "What's the best pizza?" LeCompte
