Ryan Charpentier <[EMAIL PROTECTED]> writes:

> 
> 
> Call pygame.quit() before your program closes. Since IDLE runs programs 
within its own process any problem with the program can hang IDLE.

I just tested this, and it worked.

Argh.  Somebody really needs to update the pygame.org tutorials to mention 
this.  I never would have guessed that the programming environment itself was 
the problem.

Thanks, guys.  You just saved me quite a bit of (additional) frustration.

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