Ryan Charpentier <[EMAIL PROTECTED]> writes: > > > Call pygame.quit() before your program closes. Since IDLE runs programs within its own process any problem with the program can hang IDLE.
I just tested this, and it worked. Argh. Somebody really needs to update the pygame.org tutorials to mention this. I never would have guessed that the programming environment itself was the problem. Thanks, guys. You just saved me quite a bit of (additional) frustration.