Martin wrote:
Hello world,

I've solved a little problem a had using pygame 1.6 on Win32 Python 2.4.
I initialized a Movie with a file-like object (a cStringIO.StringIO
containing MPEG data), and my script hung when set_display was called on
that Movie.



I applied the movie.c patch to pygame 1.8.0 and it fixes the lockup with StringIO.

--
Lenard Lindstrom
<[EMAIL PROTECTED]>

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