Hi all, I have written a Python wrapper for my pixel perfect collision detection library "bitmask". It can be easily used together with Pygame, and there is an example in the tarball which bounces some sprites against each other. However, this is my first attempt at writing python wrappers, and I would really appreciate it if someone could have a look at the wrapper code (it seems to be slightly shaky).
Get the (prerelease) library at http://fluff.dyndns.org/bitmask-1.7b.tar.gz I hope this can be useful for someone, and I am very interested in seeing fast pixel perfect collision detection in pygame itself. Regards, Ulf