On Tuesday 01 May 2007 02:52:30 pm DR0ID wrote: > Charles Joseph Christie II schrieb: > > On Tuesday 01 May 2007 02:40:24 pm DR0ID wrote: > >>>>>> Hi again > >>>>>> > >>>>>> I looked at it for a moment and found following: > >>>>>> > >>>>>> 1.)stg.py > >>>>>> in Player.update() > >>>>>> uncomment slef.image.blit(self.image, ...) # this cuases a > >>>>>> segmentation fault on my machine, winxp > >>>>>> > >>>>>> 2.)you have to add a Bullet.png in the img directory > >>>>>> > >>>>>> 3.) in stg.py in Boss.update() same line as in Player.update() > >>>>>> > >>>>>> 4.) in bullets.py in the Bullets class the same error as in the > >>>>>> other classe in update()! > >>>>>> > >>>>>> otherwise it seem to work, although I cant see anything happen on > >>>>>> screen except of the typing (cant see any bullet??). > >>>>>> > >>>>>> well done. > >>>>>> > >>>>>> ~DR0ID > >>>>>> > >>>>>> > >>>>>> > >>>>>> PS: if you want to chat, I'm currently online in the IRC on #pygame > >>>>>> > >>>>>> :-) > >>>>> > >>>>> I think you have the old code... really really old. I uncommented the > >>>>> player image stuff ages ago and I have a (really ugly) bullet in my > >>>>> img folder. Did you use svn to get the code or what? I sent another > >>>>> email, it should have my most up-to-date junk on it. > >>>> > >>>> I had the same problems that DR0ID had, and I got the code from > >>>> subversion > >>>> > >>>> I think you forgot to svn add img/Bullet.png > >>> > >>> Yeah, I did. :P (I just fixed it, try it again) > >> > >> Hi again > >> > >> still segmenation faults on winxp. Sorry, this time I have no time to > >> check where in the code they occure. > >> (well blitting an image on itself at (0,0) does not make any sense, > >> right?) > >> > >> ~DR0ID > > > > Well, it worked on all the other images... :P > > > > I don't know what to blit it to, then. Could this be the problem? > > Hi > > why do you want to blit and image to itself? > > Anyway you fill it just a line befor, so it has already only one color. > It is that evil line, where you blit it to itself, that causes the > segmentation fault (at least on my machine running winxp). > > As I told you, I commented these lines out and it worked. > > ~DR0ID
So then just get rid of all the self.image.blit lines or just remove what's in the brackets?