Ubuntu 7.04, crashes for me, traceback is
Traceback (most recent call last):
File "Slingshot.py", line 198, in <module>
main()
File "Slingshot.py", line 192, in main
g.main_loop(sys.argv[1:])
File "Slingshot.py", line 159, in main_loop
part = game_part.main_loop()
File "/home/mib/Desktop/Slingshot_rc2/lib/GamePart.py", line 1004, in
main_loop
pygame.draw.aaline(self.screen, (255,100,0), pl.pos.get_int_pos(),
(ax,ay),1)
ValueError: unsupported bit depth for aaline draw (supports 32 & 24 bit)
When I start to play the game itself. I think my desktop may be set to
16bpp temporarily due to some issues playing a game in Wine
Hope that helps
Michael
On Thu, 2007-05-24 at 21:04 +0200, John Eriksson wrote:
> Hi,
>
> Hopefully this new version of Slingshot will work on more platforms.
> I've removed the surfarray dependency which caused problems on several
> platforms.
>
> I've also changed the behaviour of the force fields used on some levels.
> Instead of exploding the torpedoes will bounce off. This gives level
> building a new dimension.
>
> Please, help me test Slingshot once more and tell me what you think.
>
> Since the PyGame-site still has some problems I include a direct link to
> the new version.
>
> http://arainyday.se/projects/python/Slingshot/Slingshot_rc2.tar.gz
>
> When the final release is finished there will be a Windows and Mac
> release as well.
>
> Best Regards
> /John Eriksson
>
>