Ok, some progress. This gives poor perfomance: FULLSCREEN|DOUBLEBUF|HWSURFACE
This gives poor perfomance: FULLSCREEN|DOUBLEBUF This gives poor perfomance and some bad flickering: FULLSCREEN|HWSURFACE This gives perfect result: FULLSCREEN What do you think about this? /John --------- Ursprungligt Meddelande -------- Från: [email protected] Till: [email protected] <[email protected]> Ämne: [pygame] Fullscreen perfomance problems Datum: 2007/05/30 19:46 > > Hi, > > I'm having huge perfomance problems when testing my game Slingshot in > fullscreen mode. There are no perfomance problems what so ever when playing > in windows mode. > > I've tried both with and without hardware surface display. When trying to > convert the images there are a huge perfomance boost but then I loose the > alpha values. > > I've also tried to use convert_alpha but without improvement. > > The original images are PNG with alpha-channel. > > Is there anything I can do or is it impossible to get alpha-blitting > perfomance in fullscreen mode. > > Oh, yeah...I only have this problems on Windows XP. There are no problems on > Linux. > > All ideas are welcome! > > Best Regards > /John Eriksson > > > > >
