On Sat, June 16, 2007 1:26 am, Alex Holkner wrote: > You want the scale2x algorithm and its friends: > http://scale2x.sourceforge.net/ > If you can save your map in a palettized image format, you can use > pygame's built-in scale2x function to do the hard work.
That's exactly what I needed; thanks! Here's what the result looks like (scaled down just to show it off): http://kschnee.xepher.net/pics/070615zonemap.jpg By the way, I tried feeding a version of this image map to that "Simple OpenGL" demo recently posted here, and it looked like this: http://kschnee.xepher.net/pics/0706simpleopengl.jpg
