I've been told pyglet (http://pyglet.org/) is approaching a stable release. AFAIK, Pyglet works without pygame.
If you're after brain dead simple 2D OpenGL functions only, try gfx.gl in the GFX package. (http://cheeseshop.python.org/pypi/GFX). Dumb GFX example: 1 import pygame 2 from pygame.locals import * 3 from gfx import gl 4 5 pygame.init() 6 flags = OPENGL|DOUBLEBUF|HWSURFACE 7 pygame.display.set_mode((800,600), flags) 8 gl.init((800,600)) 9 image = pygame.image.load('ball.png') 10 texture_id = gl.load_texture(pygame.image.tostring(image, 'RGBA'), image.get_size()) 11 running = True 12 w,h = image.get_size() 13 while running: 14 if QUIT in (i.type for i in pygame.event.get()): 15 running = False 16 gl.draw_quad((0,0),((0,0),(0,h),(w,h),(w,0)), texture_id=texture_id) 17 pygame.display.flip() 18 -- :: Simon Wittber :: http://www.linkedin.com/in/simonwittber :: phone: +61.4.0135.0685 :: jabber/msn: [EMAIL PROTECTED]